![]() ![]() ![]() ![]() We show that this triadic decision making causes long conflict cascades and that there is a high population cost of the large fights associated with these cascades. Furthermore, the social assessments on which these decisions are based are triadic (self in relation to another pair of individuals), not pairwise. We find individuals base their decision to fight on memory of social factors, not on short timescale ecological resource competition. This technique uses Monte Carlo simulation to test alternative causal models of conflict dynamics. We develop a technique, Inductive Game Theory, to extract directly from time-series data the decision-making strategies used by individuals and groups. We analyze conflict dynamics in an monkey society model system. Of fundamental interest are the causes of turbulent periods of conflict. Conflict destabilizes social interactions and impedes cooperation at multiple scales of biological organization. ![]()
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